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Brawler

C-class

BriefingEdit

Quick info: Spearhead vehicle, developed to penetrate frontlines with concentrated firepower.

Short description: The Brawler is built for close-range combat and taking plenty of punishment. The Fortified Turret special ability generates a steady amount of healing to increase this mech's effectiveness on the front lines.

Ingame history: The Brawler H1 Hepten model is nothing short of a walking tank. It is easily identified by its reactive armor plates and turret-based gun cam, but most often remembered for being nearly indestructible. However, their engines are highly complex, which makes them extremely difficult to clean and maintain. "Easier to build a new mech from scratch than to make these beasts work." -FR_O 28

How to pilot the Brawler: The Brawler performs best in close quarters. Try to remain off enemy radar and creep as close to the enemy as possible before firing. Time your Flak Cannon shots in conjunction with your TOW Rocket to maximize your damage output.

How to defeat the Brawler: Engage Brawlers from a distance and try to destroy them before they can close the gap. Don't be afraid to retreat from a battle you can't win. Heavy mechs rarely have the speed to chase fleeing opposition.

Brawler fullbody labeled256

Model Codename: Hepten

Cost: Hc-icon9923 / Mc-icon948
Armor: 800
Fuel Tank: 126 L
Boost Speed: 24.32 m/s
Fuel Regen: 8.51 L/s
Ground Speed: 15 m/s
Air Speed: 22
Radar: 97.5 m
Overheating: 6 s
Dodging: 1.4 s
Special Ability: Fortified Turret
Tips & Tactics

Mech ComponentsEdit

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Flak Cannon - Stock Primary


A slow-firing, high-damage shrapnel weapon. Brutal at close ranges, but ineffective at longer distances.

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SA Hawkins - Alternate Primary


A long-range rifle with twin barrels to allow for a fast rate of fire.

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Point-D Vulcan - Prestige Primary


A high-damage, rapid-firing suppression cannon. Shreds enemies at close range, but is less reliable at a distance.

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TOW Rocket - Secondary


Fires an RPG-like explosive that can be detonated in midair. Press the firing mechanism or utility mechanism to detonate the rocket.

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Fortified Turret - Ability


Convert to a heavy defense mode that gives constant slow armor repair. While in turret mode: -10% frontal damage; +20% rear damage.

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Shield - Stock Item


Creates a magnetic dome shaped barrier. Barrier prevents bullet shells and explosives from passing in either direction, but is destroyed after deflecting a certain amount of damage.

GalleryEdit


 

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