Description: The EMP item is a large, top-like projectile that explodes a few seconds after deployment, temporarily disabling the weapons and electronic systems of mechs in the affected area for a short time. Turrets and deployed equipment caught in the blast are also affected.
Gameplay tip: The EMP will completely destroy deployed Holograms and Blockades, and will disable R Turrets and MG Turrets. Be careful you don't get caught in your own EMP's area of effect.
Weapon deactivation time: 4.25 seconds
Radar deactivation time: 4 seconds
Turret deactivation time: 8 seconds
Table of EMP Versions and CostsEdit
|Version||MC Price||HC Price||Slots Taken|