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Scout

A-class

BriefingEdit

Quick info: Hit and run vehicle, able to get into battle fast and get out even faster.

Short description: The Scout is one of the fastest mechs in the game, thanks to the Fuel Reserves special ability. Its incredible mobility, combined with the excellent firepower of the Mini Flak Cannon and the TOW Rocket, make this mech perfect for hit-and-run tactics and energy collecting.

Ingame history: Knowing that Scouts rarely returned from reconnaissance missions, the L2 Moke model was initially designed specifically for these mechs. The composition utilized salvaged shuttle wreckage scavenged from the scrapyard. The design was eventually updated to a more streamlined version, but the iconic cylindrical fuel-canister cockpit was preserved, and is often outfitted as a tribute to the brave Scout pilots who gave their lives during the course of battle.

How to pilot the Scout: Get in close to deal maximum damage, and then use Fuel Reserves to boost out of danger. Stay on the ground and use your speed and agility to outmaneuver larger, slower mechs.

How to defeat the Scout: Overwhelm this mech quickly with a heavy barrage of damage before it can escape and repair. Use the Scout's mobility to your advantage by predicting its next dodge and timing your attack to match.

Scout fullbody labeled256

Model Codename: Moke

Cost: Hc-icon9923 / Mc-icon948
Armor: 320
Fuel Tank: 74 L
Boost Speed: 39.8 m/s
Fuel Regen: 8.14 L/s
Ground Speed: 22.5 m/s
Air Speed: 27
Radar: 165 m
Overheating: 4.75 s
Dodging: 1 s
Special Ability: Fuel Reserves

Extra information

Tips & Tactics
Model Parts

Mech ComponentsEdit

Mini-flak-cannon68

Mini Flak Cannon - Stock Primary


A smaller flak type weapon. Geared for rapid fire and high damage output. Brutal at close ranges, but ineffective at longer distances.

Flak-cannon68

Flak Cannon - Alternate Primary


A slow-firing, high-damage shrapnel weapon. Brutal at close ranges, but ineffective at longer distances.

Heat-cannon68

Heat Cannon - Prestige Primary


A medium-range, chargeable cannon that deals high damage on direct impact.

Tow-rocket68

TOW Rocket - Secondary


Fires an RPG-like explosive that can be detonated in midair. Press the firing mechanism or utility mechanism to detonate the rocket.

Fuel-reserves68

Fuel Reserves - Ability


Quickly replenish thruster fuel from a reserve tank.

Portable-scanner68

Portable Scanner - Stock Item


Deploys a portable radar system that detects enemies within a certain distance.


 

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